Inscrit le: 05 Mai 2018
|Posté le: Lun 7 Mai - 12:59 (2018) Sujet du message: "PVE" server?
When choosing what server to play on, my eye caught the PVE tag on Eppleland, which sounds great for me.I had great fun playing the PVE part of the game, trying to increase quality of everything, getting a castle built with only 90+ materials, q100 outfit for our cook etc. etc. etcThen, comes a guild much bigger than us. Glitches into our walls each day, killing us as we try to work. Forces PvP upon us every day by putting down IB. They can sign up 100 people , we can sign up 10. (which becomes 30vs10).Each time we lose, our claim shrinks. Then our outer walls end up outside our claim. They destroy our outer walls. Our big stable ends up outside the claim. Destroyed. This will go on until our monument is Tier1, when we no longer can be declared IB upon. Our beautiful town, designed by a real architect to be splendid with blueprints that we follow, razed to the ground by larger bullying kingdoms until only the core of the city remains. Churches gone, tournament and festival grounds sacked.This is not the game we wished to play when we read "PVE Server". This is forced upon us PVP with grave consequences.Will there be a "real" PVE server with a more peaceful ruleset coming up, or should we move on to a less... feudal game?Not saying there should be no PVP on this server. Open world pvp is nice. And when BOTH GUILDS AGREE we can do IB, and guilds can AGREE on the stakes (loser gets -4 tiles claim, or loser pays 10 gold coins), but the current system.. we just feel constantly griefed.
I did not find the right solution from the internet.
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